Professional experience

  1. Salesforce (MuleSoft)

    Incoming Software Engineering Intern

    July 2026 – Present · San Francisco, CA

    • Incoming intern on the MDAS Ingestion and Logging team within MuleSoft.
  2. Stanford University

    CS Course Assistant

    March 2025 – April 2026 · Stanford, CA

    • Led 2–3 hours per week of interactive discussion sections for 12–15 students in introductory computer science, reinforcing recursion, data structures and object-oriented programming in Python and C++, improving assessment and problem-set performance by 20%.
    • Guided students through low-level debugging of segmentation faults, pointer-arithmetic errors and memory leaks using gdb and Valgrind, cutting debug time by 25%.
    • Python
    • C++
    • gdb
    • Valgrind
    • Teaching
  3. Accenture

    Technology Consulting Intern

    June 2024 – August 2024 · Los Angeles, CA

    • Prototyped a mobile mental-health app in React Native powered by an AI conversational agent, designing dialogue logic flows and user interaction models.
    • Researched 10+ competitors in healthcare to inform the team's feature prioritization under technical and regulatory constraints.
    • React Native
    • Conversational AI
    • Healthcare
  4. U.S. Bank

    Data & Operations Intern

    August 2023 – June 2024 · Los Angeles, CA

    • Created interactive budgeting and credit-tracking tools in SQL for 200+ users, surfacing spending patterns and generating personalized recommendations.
    • Analyzed and modeled transaction data and weekly feedback from 60+ clients in Excel, improving client satisfaction by 20% and reducing recurring service issues by 10%.
    • SQL
    • Excel
    • Data analysis

Research

  1. Stanford Science in the City Lab

    Research Assistant

    April 2026 – Present · Stanford, CA

    • Built interactive AR and VR learning environments in Unity that replicate real-world biology labs, grounding science concepts in students' lived experiences and local communities.
    • Developed AI teaching models with the OpenAI API to personalize instruction, matching content delivery to user input and tailoring feedback to each learner.
    • Unity
    • AR / VR
    • OpenAI API
    • Education
  2. USC Networked Systems Lab

    Research Assistant

    June 2023 – August 2023 · Los Angeles, CA

    • Built a fully interactive VR learning platform in Unity for K-12 history education, with Mixamo-animated NPCs, modular scripts for event triggers, and adaptive scenes.
    • Integrated Oculus VR hardware for real-time exploration of custom 20th-century environments, optimizing render performance and interaction flow for seamless navigation of large environments.
    • Unity
    • Oculus VR
    • Mixamo
    • K-12 education

Education

Stanford University

B.S. Electrical Engineering (Hardware & Software) and Computer Science (Artificial Intelligence)

Stanford, CA

Relevant coursework: Computer Architecture, Digital Systems, Circuits, Signal Processing, Systems, Data Structures, Artificial Intelligence, Machine Learning, Web Development

Affiliations: Management Leadership for Tomorrow, Hispanic Scholarship Fund, Society of Hispanic Professional Engineers, Sponsors for Educational Opportunity, ColorStack

Skills

Hardware

  • Verilog
  • FPGA development
  • Combinational & sequential logic
  • KiCad
  • Arduino
  • MIPS assembly

Software

  • C
  • C++
  • Python
  • Java
  • JavaScript
  • SQL
  • Unix
  • PyTorch
  • TensorFlow
  • MATLAB
  • HTML/CSS
  • Unity

Languages

  • Spanish (native)
  • English